Coordination Traps and Game Theory
Game theory makes the social machine legible: rational local moves can produce cursed collective worlds.
| Rule | Meaning | Archonic reading |
|---|---|---|
| T > R > P > S | Temptation beats reward, punishment beats sucker payoff. | Defection can dominate even when mutual care would make a better world. |
| Nash equilibrium | No player gains by changing alone. | The trap persists because one isolated saint cannot fix the payoff field. |
| Stag Hunt | Cooperation is richer but requires trust. | The system trains fear, then calls fear realism. |
future shadow = delta / (1 - delta)
Long horizons can make cooperation rational. Short horizons make betrayal feel practical.
safe alone != free together
Archons win when the risk of trust is privatized and the reward of solidarity is delayed.